Blackpyre Engine
This is an ongoing project
Blackpyre is a game engine I'm currently working on. It's a cross platform game engine written in C++. It is hardware accelerated, and uses OpenGL to render things in real time. For writing the game logic, the v8 Javascript VM (the same VM used in Google Chrome) is used, allowing developers to write high performing code in a pleasant programming language.
As of now, I still need to implement input handling and hitboxes/collision detection, but it's not terribly far from being complete for Linux. I have plans to port it to Windows and OSX in the future, as well as plans to write a framework for writing games with it.
As the engine itself is incomplete and is a work-in-progress, these screen shots may be outdated.
There's a video of the engine in action available on YouTube